Build software that gives agents access to timelines, source media, clip plans, captions, and rendering. A person can direct the work through the interface while an agent makes structured edits through the same underlying model. One editable plan can produce a landscape cut, a vertical clip, or an audio version. The creative judgment stays visible and the mechanical work becomes repeatable.
The machinery underneath
- Media model and editable timelines
- Agent tool interfaces
- Preview and review surfaces
- Pluggable renderers
A possible production loop
- Ingest source material
- Analyze and propose a plan
- Review or adjust the edit
- Render and inspect the result
What needs to be checked
Check media boundaries, missing assets, caption timing, and export properties automatically; use previews to judge pacing and meaning.